Call for Papers
Sports is said to be the social glue of society. It allows people to interact irrespective of their social status, age etc. With the rise of the mass media, a significant quantity of resources has been channeled into sports in order to improve understanding, performance, and presentation. For example, areas like performance assessment, which were previously mainly of interest to coaches and sports scientists are now finding applications in broadcast and other media, driven by the increasing use of on-line sports viewing which provides a way of making all sorts of performance statistics available to viewers. Computer vision has recently started to play an important role in sports as seen in for example football where computer vision-based graphics in real-time enhances different aspects of the game. Computer vision algorithms have a huge potential in many aspects of sports ranging from automatic annotation of broadcast footage, through to better understanding of sport injuries, coaching, and enhanced viewing. So far, the use of computer vision in sports has been scattered between different disciplines.
The ambition of this workshop is to bring together practitioners and researchers from different disciplines to share ideas and methods on current and future use of computer vision in sports. To this end we welcome computer vision-based research contributions as well as best-practice contributions focusing on the following (and similar) topics:
- estimation of position and motion of cameras and participants in sports
- tracking people and objects in sports
- activity recognition in sports
- event detection in sports
- spectator monitoring
- annotation and indexing in sports
- graphical effects in sports
- analysis of injuries in sports
- performance assessment in sports
- alternative sensing in sports (beyond the visible spectrum)
- tactics analysis in sports
- automatic narration and captioning in sports
- training assistance in sports
- augmented/virtual reality in sports
- datasets in sports
- bias in sports
- XAI in sports
- ethics & algorithms in sports
Important dates
Submission deadline: March 5, 2025 (Anywhere on Earth)
Notification: March 25, 2025
Camera ready deadline: April 5, 2025
Submission
Paper submission: Link to CMT will be added here
Author guidelines: Please follow the guidelines from CVPR main conference: https://cvpr.thecvf.com/Conferences/2025/AuthorGuidelines
Competition – SoccerNet
Participate in our 2025 SoccerNet challenges and explore research in sports video analysis!
This year’s tasks include: Ball action spotting, Game state reconstruction, Multi-view foul recognition, Monocular depth estimation.
Read more about the challenges: https://www.soccer-net.org/challenges/2025
Sponsors:
Organizers
- Rikke Gade, Aalborg University, Denmark
- Thomas Moeslund, Aalborg University, Denmark
- Graham Thomas, BBC, UK
- Adrian Hilton, University of Surrey, UK
- Jim Little, University of British Columbia, Canada
- Michele Merler, IBM Research, USA
- Silvio Giancola, King Abdullah University of Science and Technology (KAUST), Saudi Arabia
- Anthony Cioppa, University of Liège, Belgium
Previous editions of CVsports
- 1st IEEE International Workshop on Computer Vision in Sports (at CVPR 2013)
- 2nd IEEE International Workshop on Computer Vision in Sports (at ICCV 2015)
- 3rd IEEE International Workshop on Computer Vision in Sports (at CVPR 2017)
- 4th IEEE International Workshop on Computer Vision in Sports (at CVPR 2018)
- 5th IEEE International Workshop on Computer Vision in Sports (at CVPR 2019)
- 6th IEEE International Workshop on Computer Vision in Sports (at CVPR 2020)
- 7th IEEE International Workshop on Computer Vision in Sports (at CVPR 2021)
- 8th IEEE International Workshop on Computer Vision in Sports (at CVPR 2022)
- 9th IEEE International Workshop on Computer Vision in Sports (at CVPR 2023)
- 10th IEEE International Workshop on Computer Vision in Sports (at CVPR 2024)